As part of my #Dungeon23 efforts I needed some stats for Zombies for Dragonbane. Taking inspiration from this post I decide to knock together both individual non monster "Variant Zombies" and a "Zombie Horde" monster loosely modelled on the harpy
Here is what I came up with
Bog Standard Zombie
Zombie Horde
Ferocity: 1 / 2 zombies (round up) Size: Swarm Movement: 4 Armour: - HP: 6/Zombie
Monster Attacks
d6 Attack
1-2 Overwhelm: the Zombie horde overwhelm anyone with in 2m. Each victim takes 1d6 bludgeoning damage and is knocked down.
3-4 Bite: One of the zombies attempts to feast on a single victim. The victim suffers 1d10 Piercing damage and is exposed to a virulence 10 Necroplague
5-6 Tackle: The zombie's attack a single victim knocking him down. He receives 2d6 bludgeoning damage and is grappled. Breaking free requires a successful Strength roll (counts as an action, other can help) or an attack that inflicts 6 points of damage on the Zombie Horde.
Necroplague
As per the standard rules except you only take HP damage on the first failed roll and there after each failed roll applies a condition in the following order scared, exhausted, dazed, angry, disheartened and then finally the victim perishes and becomes a zombie. (They retain there HP and gain a variation per Heroic ability they have)
Optional: To make healing harder a success against the disease only removes one condition. To heal the disease all conditions must be removed.
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